These pictures were and are typical for the use of Logo in a school context. They can be found in early publications on Logo (the manuals for different Logo versions and many introductory books). I was immediately attracted by the images and the possibilities for their creation. For me, they have a very unique aesthetic with a high recognition value in the corresponding publications.
This book therefore focuses on typical images created with the turtle graphic. In some examples, the proximity to works of early computer art (which I have included as homages to the artists), but also to well-known optical illusions (which I call „Opticals“) becomes very obvious.
Only basic programming concepts that are used to generate the respective images are briefly outlined. The book is therefore not an introduction to programming with Logo, but rather a picture book, which may inspire you to program these and comparable pictures yourself.
Tübingen, April 2020 Joachim Wedekind
- Line Graphics
- Flags, spiders, swirls
- Rectangles, parallelograms
- pick random …
- Squiggle, squaggle & Co.
- Arcs & applications with variants
- Recursive spirals
- Dot spirals
- Arrow geometry
- Recursive trees
- Combination of known things
- Stamping instead of drawing
- Outlook: Animation and Interaktion