Hinweis: Eine deutsche Fassung dieses Berichts findet sich auf meinem konzeptblog.
Preliminary remark: This is the unabridged version of my contribution to the book Scratch Tales. Celebrating 10 Years of Imagining, Prgramming and Sharing with Scratch.
When Scratch appeared 10 years ago, this was the trigger for a remarkable comeback of the programming language Logo. This approach to programming with graphical elements quickly found several imitators and offshoots with Turtle Art, Blockly, Snap! – to name a few. It is widely recognized that Scratch is an appropriate programming environment for (even small) children. On the other hand it is still being discussed, if block languages can be taken seriously because they look more like a child’s game than a programming language. It is often argued that, after an entry with Scratch, a transition to correct programming languages, i.e. text-based programming languages, is necessary. I can not share this opinion … Weiterlesen